otázka |
Odpoveď |
začať sa učiť
|
|
A variable is a place holder for values at program run-time.
|
|
|
What are the attributes a variable has at run-time začať sa učiť
|
|
name, address, value, type, life time, scope
|
|
|
začať sa učiť
|
|
the name of the variable eg i or thisIsAName
|
|
|
začať sa učiť
|
|
an address, which is also called its l-value because the address is what is required when the name of variable appears in the left side of an assignment.
|
|
|
začať sa učiť
|
|
a value: the contents of the memory cell (s), also called its r-value of a variable.
|
|
|
začať sa učiť
|
|
a type, which determines the range of values the variable can store and the operations that are defined for the values
|
|
|
Explain variable life time začať sa učiť
|
|
a life time: the time during which a variable is bound to a specific memory location (i.e., its address).
|
|
|
začať sa učiť
|
|
a scope: the range of statements in which the variable is visible/accessible.
|
|
|
describe an explicit declaration začať sa učiť
|
|
An explicit declaration is a program statement used for declaring the types of variables. E.g., a variable i is declared: in Pascal: i: integer in Java int i; In Fortran: INTEGER: Count
|
|
|
Describe an implicit declaration začať sa učiť
|
|
default mechanism for specifying types of variables through default conventions, rather than declaration statements. eg in fortran The default implicit typing rule is if the first letter of the name is I, J, K, L, M, N the data type is integer, else real
|
|
|
začať sa učiť
|
|
in JavaScript and C# a variable can be declared with var and an initial value. The initial value sets the type
|
|
|
začať sa učiť
|
|
A binding is an association between an entity and an attribute, e.g., between a variable and its type, value or memory location, or between a symbol (e.g., +) and an operation.
|
|
|
začať sa učiť
|
|
the time at which a binding takes place. Binding can take place at different times
|
|
|
začať sa učiť
|
|
A type binding is static if it occurs before runtime and remains unchanged throughout program execution.
|
|
|
začať sa učiť
|
|
A type binding is dynamic if it occurs during execution or can change during execution of the program (specified through an assignment statement).
|
|
|
what are the advantages of dynamic binding začať sa učiť
|
|
Advantage: flexibility (generic program units)
|
|
|
What are the dissadvantages of dynamic binding začať sa učiť
|
|
[1] High cost (dynamic type checking and interpretation) [2] Type error detection by the compiler is difficult
|
|
|
describe a strongly typed začať sa učiť
|
|
If all type bindings are static, then nearly all type error (e.g., the application of an operator to an operand of an inappropriate type) can be detected by the compiler – we say the programming language is strongly typed
|
|
|
začať sa učiť
|
|
If type bindings are dynamic, type checking by compiler is almost impossible, then we say the programming language is weakly typed
|
|
|
začať sa učiť
|
|
A block is a section of code, denoted with start and end markers, which can contain declaration of variables local to that region and has its own reference environment (i.e., the accessible identifiers) eg in Java by {and }.
|
|
|
what is the cope of a variable začať sa učiť
|
|
The scope of an identifier (e.g. a variable or a procedure) is the part of the program text that can access that identifier.
|
|
|
What is the visibility rule začať sa učiť
|
|
A declaration in an inner block hides a declaration of a variable in an enclosing block with the same name
|
|
|
začať sa učiť
|
|
AKA Lexical scoping sets the scope (range of functionality) of a variable so that it may only be called (referenced) from within the block of code in which it is defined. The scope is determined when the code is compiled
|
|
|
začať sa učiť
|
|
Dynamic scoping creates variables that can be called from outside the block of code in which they are defined. and cannot be determined at compile time
|
|
|
What is the Lifetime of Variables začať sa učiť
|
|
The lifetime of a variable is the period when it “exists” and has a value during program execution.
|
|
|
What are the 3 basic memory allocation systems? začať sa učiť
|
|
Static, Stack-based, Heap-based
|
|
|
What is static memory allocation začať sa učiť
|
|
static allocation is when a fixed memory address is retained throughout program execution(The lifetime of the variable is the entire program execution.
|
|
|
what is stack based memory allocation začať sa učiť
|
|
stack-based allocation/deallocation is done on a last-in first-out basis and is used for procedure/function calls (the lifetime is the execution of the function).
|
|
|
What us heap-based memory allocation začať sa učiť
|
|
Heap is a memory area where storage is dynam'ly al'ctd. Var' that are dynam'ly al'ctd from the heap are called heap-dynamic var' They often do not have identifiers associated with them (anon' var') and can be ref'd only by pointers or reference type var'
|
|
|